| The demand for video computer games is | | | | room becomes a virtual-reality cave and the |
| steadily increasing at a very rapid pace. Computer | | | | videogamer is immersed in the experience. |
| game designers are working around the clock in | | | | In the future we may see video games all |
| order to produce these games to meet the | | | | becoming one single game. In other words a |
| demand. Videogame hardware makers have sold | | | | football game video may become a road warrior |
| hundreds of millions of units driving the demand | | | | video, as the player leaves the football field and |
| even harder. Likewise, the world of computer | | | | jumps into their car. All video games might merge |
| video games and virtual reality simulators for | | | | for the video gamer and allow them a more |
| industry are merging. Videogame design strategies | | | | robust virtual-reality experience. |
| for the future are also evolving. Perhaps you are | | | | Eventually video games with enabled artificial |
| asking where all this will lead in the future? | | | | intelligence systems will write their own code as |
| For those who write video games and those | | | | the game goes on, thus creating a personal video |
| entrepreneurs who decide which games to write; | | | | game of unlimited capacity as the gamer |
| it is widely known that the more real than | | | | continues creating the world as they go. I hope |
| videogame is the better it will sell. The more | | | | you will enjoy this thought-provoking discussion on |
| action and features involved the faster the | | | | the future of video game design and the |
| products will roll off the shelves. Video game | | | | virtual-reality experience as technologies collide. |
| design strategies for the future will need to | | | | Perhaps this article is of interest to propel thought |
| encompass the total experience, as the living | | | | in 2007? |