3D TVs - A Quantum Leap For Video Games

Video games have been with us for a long timetechnology has hit a bit of a plateau and has been
now, and their progression has been astounding.unable to breakthrough to the next level for a
The first mainstream video game was Atari'sdecade and a half.
Pong, released in 1972. Although it hadHowever, all this could change with the
2-dimensional graphics, you might actually think ofintroduction of true 3D television sets. TVs have
the controls as being 1-dimensional: you could onlysuffered a similar fate as video games. When
move your paddle either up or down.color television was developed, it represented a
Since then, games have continuously progressed.quantum leap over black and white television.
Games like Pac-Man and Asteroids also becameHowever, all the recent developments - flat
mega-hits. These games were clearly 2D. For ascreens, thinner bodies, LCD, LED, HD - seem like
while, the biggest improvements in games weremere minor cosmetic improvements. 3D TVs
the graphics. Games remained in their twocould represent a leap just as significant as the
dimensional form, but they kept getting betterleap from black and white to color. Video games
and better looking. Nintendo's NES epitomizedwill come along for the ride.
these 2D games with hits such as The Legend ofIn fact, there have already been some video
Zelda and Super Mario Bros. The next generationgames developed for 3D televisions. One of these
of consoles, such as the Sega Genesis and SNES,is Avatar: The Game. If you saw Avatar in 3D at
further enhanced the 2D experience.the movie theater, then you are well aware of
The next major breakthrough was seen withthe immersive experience that a 3D presentation
Sony's PlayStation and the Nintendo 64. Supercan offer. Avatar: The Game only scratches the
Mario 64 and the Legend of Zelda: Ocarina ofsurface of what 3D games will be able to offer. It
Time were hailed as major breakthroughs inis the Mario 64 of true 3D games. The experience
gaming. They brought full 3D worlds to homeis actually well implemented. The ferns of the
video game consoles. Ocarina of Time, released inforest jut out of the screen, bullets fly by your
1998, is still often named as the best video gamehead, and you really get a feeling of depth when
of all time probably mostly for this reason.you are flying around on one of the dragon
Since then, graphics have continuously gottencreatures. It is easy to get used to, but when
prettier, but there hasn't ever been a trueyou switch back to 2D, you can definitely tell the
breakthrough. The PS2 was basically the same asdifference. It is really something you have to try
the original PlayStation, with sharper graphics. Thefor yourself to really grasp, but to use an audio
PS3 is basically the same as the PS2 - again, withanalogy: it is akin to switching from a small stereo
slightly better graphics. It seems as if video gameto a surround sound system.