| Shining Force 3 - Scenario 2 & 3 - Sega Saturn | | | | Many credit guitar and drum games to Guitar |
| Renowned for its complex yet gripping story, | | | | Hero and Rock Band, but it was actually Konami |
| excellent in-game graphics and simple yet | | | | who started the craze with their arcade releases |
| addictive gameplay system, Shining Force 3 is | | | | of Guitar Freaks in 1998 and Drummania in 1999, |
| regarded by some to be one of the greatest | | | | the former of which was later ported over to the |
| RPGs (role-playing game) ever made. Although the | | | | Playstation and Playstation 2 in Japan. |
| first part, "God Warrior of the Kingdom" (scenario | | | | Using a plastic guitar which imitates the Fender |
| 1) was released in North America and Europe, the | | | | Jazzmaster in terms of appearance, players must |
| second ("Target: Child of God") and third (Bulzome | | | | hold down the buttons corresponding to the |
| Rising") instalments of the Shining Force 3 trilogy | | | | coloured bars which appear on the screen, and |
| were never released outside of Japan. Many put | | | | move the pick lever when the bars hit the yellow |
| this down to the game being released at the end | | | | picking line. Similar to "Star Power" in Guitar Hero, |
| of the Saturn's lifespan and the imminent release | | | | once a guitar icon is displayed in the Wailing Bonus |
| of the Sega Dreamcast. | | | | column, the player tilts the guitar upright briefly to |
| Approximate eBay price - between £80-£100 | | | | achieve extra points whilst playing the notes. The |
| for the complete trilogy. | | | | stuff of true rock stars. |
| Approximate time playing the game - many, | | | | Not content with merely pushing buttons on a toy |
| many hours | | | | guitar, Konami went one step further by |
| Rent a Hero No. 1 - Sega Dreamcast & Xbox | | | | introducing Drummania. The drums consist of 5 |
| Taro Yamada lives at home with his parents and | | | | pads representing a hi-hat, snare drum, high tom, |
| sister in an odd mix of mid 90s suburbia and | | | | low tom and cymbal, as well as a foot drum. |
| Japanese culture. He's asked to order pizza. The | | | | Similar to Guitar Freaks, players observe the |
| delivery man brings the pizza but also a | | | | coloured notes scroll down the screen and hit the |
| Rent-A-Hero uniform. Taro puts on the battery | | | | drum when it reaches the yellow line. |
| powered suit and is taunted by his father wearing | | | | Although its not entirely clear why Guitar Freaks |
| a Godzilla-like outfit. Not realising the strength of | | | | was not released in North America or Europe, the |
| the suit, Taro knocks his father out. Enter your | | | | reason why Drummania was never produced for |
| hero - Rent-A-Hero. | | | | the American market was because John |
| Rent-a-Hero-DreamcastThe obscurity of | | | | Devecka, creator of Drumscape, held the US |
| Rent-A-Hero is evident from the very start of | | | | patent for "drum simulation games", which has |
| the game. Throughout this off-beat action-RPG | | | | since been bought by Activistion. |
| game, you'll encounter a wide range of tasks, | | | | Approximate price for both games, guitar and |
| such as rescuing kittens out of trees to doing | | | | drums - £100-£250 |
| battle with the originally named, Dr. Trouble. To | | | | Approximate price of your friends laughing at you |
| add to the bizarreness of it all, you're given a | | | | while you lose your dignity - priceless. |
| set-top box called a "Creamcast" from a | | | | Segagaga - Dreamcast |
| company from "SECA", which alerts you of | | | | Released on March 2001 in Japan at the end of |
| superhero jobs now that you're a part-time | | | | the Dreamcast's life, Segagaga is Sega's |
| superhero. | | | | swansong before it exited the hardware industry, |
| Despite the games American look and feel, this | | | | and is viewed by some as the epitome of what is |
| "B-Movie" game never came out in North America | | | | missing from today's videogame market - |
| or Europe mainly due to it being littered with | | | | originality. |
| Japanese related jokes. Rent-A-Hero did make | | | | At it's heart, Segagaga is an RPG but rather than |
| minor appearances in North America and Europe | | | | the traditional save the world/princess story, your |
| in Fighting Vipers and Fighters Megamix. | | | | challenge is to save Sega from the forces |
| Approximate eBay price - none listed on eBay at | | | | videogame makers experience in every day life. |
| time of writing | | | | It's Sega's soliloquy of how things might have |
| Approximate price to learn Japanese - £1000 | | | | been before it shocked the world by withdrawing |
| Dokidoki Majo Shinpan - Nintendo DS | | | | the Dreamcast from production and exiting the |
| Translated as "Thump-Thump Witch Judgment!" or | | | | hardware industry altogether - a "Sega simulation". |
| "Heart-Pounding Magical Investigation", Doki Doki | | | | It's Sega saying "how would you have done it?". |
| epitomises the wackiness of Japanese | | | | As it happens, the concept behind Segagaga is |
| videogames culture, as well as being incredibly | | | | not far from the truth at the time the game was |
| daring. | | | | released. However, as the Dreamcast was such a |
| You assume the role of a junior high school | | | | short-lived console, it's likely that development for |
| student, Akuji, how has been asked by an Angel | | | | the game started early, or half way through, it's |
| to locate a witch that has snuck its way into his | | | | lifespan, so it's difficult to tell whether Sega |
| school. Using the Nintendo DS' stylus and touch | | | | actually knew the inevitable was going to happen. |
| screen, Akuji, or rather more disturbingly, you, | | | | The game is thought to have been recalled just |
| must search suspects' bodies for a "witch mark". | | | | after release as Sega decided that DOGMA's |
| Fitting in perfectly with a Japanese obsession, | | | | (Sega's in-game rival thought to be Sony) logo |
| most of the "suspects" happen to be Japanese | | | | was too similar to the Sony's PSX logo. Even |
| schoolgirls. | | | | now, the DOGMA logo still bares resemblance to |
| So, in a nutshell, your job is to roam around your | | | | Sony's PSX logo, so it can be assumed that Sega |
| school campus looking for schoolgirls, palpating | | | | had Sony in mind when developing the game. |
| each one as you go along for that dastardly witch | | | | When the company formed in 1951, a |
| mark. The Japanese instruction manual advises | | | | contingency plan was created called "Project |
| you to play the game "where no one else can | | | | Segagaga". The plan is initiated in 2025 to save |
| see you". Sound advice, otherwise it could be | | | | Sega from it's main competitor, DOGMA where |
| game over. | | | | Sega only have 3% of global market share. As |
| Approximate eBay price - £20-£30 | | | | part of the Segagaga plan, Sega takes two |
| Approximate time in jail - 5 to 10 years | | | | teenagers and puts them in charge of saving the |
| Guitar Freaks & Drummania - Playstation & | | | | company. |
| Playstation 2 | | | | Approximate eBay price - £50 |
| Although many don't realise it, the Japanese were | | | | Approximate time looking for a copy - get a |
| making fools out of themselves in their own living | | | | plane to Japan. |
| rooms a long time before us Europeans were. | | | | |