How To Make a Video Game - It's Free, and Not as Hard as You Think

Video Game making has evolved dramaticallyplayed in. These are the boundaries of the game
over the past decade. It used to be a world filledworld. Inside this game world you place all of the
with tedious hours of programming in a languageinanimate objects whether they be outside terrain
like C. But today there are readily available toolsfeatures or inside objects like rooms and furniture.
that do all this programming work for you andThis stage is where all of the inanimate objects
allow you to focus on the creative task of buildingare created and placed in your computerized
a fantasy world game.world. It is a complete world without any animals,
Finding and Using the Softwarebeasts or characters. When you do this you are
There are many free for public use video gamesimply building and placing all the objects where
software suites and they are all very similar. Ifthey belong and defining their shape.
you learn how to use one of them you canThis-step is commonly called "wire-framing"
readily transfer your skills to the others. And ifbecause the end result will look like a drawing with
you are serious about your video game making,many wires in three dimensional locations that
the skills you learn with the free software are adefine and show all of the various shapes and
good foundation for working with the high-endsurfaces of your game. After the wire framing is
software tools that the professionals use. You cancomplete you will bring it to life by applying
easily find any number of these free softwaretextures to all the surfaces.
applications by using a popular search engine. TwoStep Three - Texturing
of them that I have used are the Genesis gameThis "texturing" of the game is a simple process
engine and the Reality Factory gameof selecting a surface then choosing a texture
development suite.that will be applied to it. All game development
Five Steps to Making a Video Gamesoftware comes with a library of ready to used
There are five basic steps to making a videotextures that you can choose from and apply to
game. These are the steps that professionalsurfaces with a single click of your mouse.
developers take when making a cutting edgeProfessional game companies spend an
game and they are the same steps you takeextraordinary amount of time creating their own
when making a small game that you and yourtextures and applying them to the wire-frames of
friends can enjoy.their games. It is this texturing that gives a game
Step One - Design on Paperit's own unique look and feel. It is a very
The very first thing you have to do whenimportant part of game design and companies
designing a video game is to get it down onhave people dedicated to just creating textures
paper. This is the most over-looked step and it isfor their worlds. Games can be composed of
also the number one mistake that many buddingthousands of unique textures and on any
game designers make. If we compare theprofessional game development team this job of
process of making a video game to the processcreating textures is a full time job.
of building a house this step would be like drawingStep Four - Placing entities in your world
up the blueprints. Before building a house youEntities are the players in your game or objects in
have to get everything into the blueprints so youyour game that either move or interact with the
can know exactly what you are building, whereplayer. These entities have two unique
everything goes and what everything looks like.components that have to be designed -what they
This holds true with game design. Before youlook like and what they do. With today's free
start making your video game you have tosoftware you get a whole host of pre-built
conceptualize it. You have to draw out on paperentities and characters that you can simply drop
what the game looks like, where everything goesand drag right into your game. They are complete
and to take this one step further than homewith their behaviors and their look. A good
building you have to write a script so you canexample of an entity is the avatar of the player.
understand what will happen in your game. ThisThere are available characters that have all their
script doesn't have to be complex. It can be asproperties already assigned to them. You simply
easy as "The player has to work his way throughplace the character in your world and it is ready
the dungeon and find the Sword of Happiness toto use -and complete with a host of
complete the game".characteristics such as running, jumping and using
Maps and Sketchesweapons.
Your video game is a complete world that aStep Five - Creating your own characters and
player will be able to walk around in and thisbehaviors
means that the first thing you should make is aIf you want to make a video game you can do it
map of the whole world whether it is an outdoorwithout this step at all. All of the tools are already
world or an indoor dungeon-like world. When youdesigned and ready for you to pop right into your
do this it gives you a base to start with. Whengame. But if you want to develop your skill
making your video game one of the first thingsfurther, or if you have very specific requirements
you will do is create a large box that containsof your game that are not readily available, you
your whole world. Inside this box is where you willcan create your own characters with programs
place all of the various objects of your game. Ifsuch as Milkshape. And utilizing scripts that come
your map has outdoor areas you will put in it thewith your software you can assign unique
terrain features like mountains, rivers, bridges andcharacteristics and properties to your characters.
building. If it is strictly an inside world you will mapThis will give your game a sense of uniqueness
out all of the various rooms.and an individual look and feel. Using the scripts
After you have your overall map completed youthat come with your game does take some time
can work down into the details. Draw floor plansto learn. A script is a low level programming
of any buildings and dungeons. Place the roomslanguage and you have to learn the rules of how
and all the structures. To aid in the visualization ofto use them.
your buildings and rooms you should drawCreating a video game is not hard
sketches of key areas. Are there temples? WhatOnce you have downloaded the software you
will they look like? What are the unique thingscan have a one-room game completed in less
about your game? Draw sketches of these. Oncethan an hour. You can save this game then run it
all the concepts are detailed, and your vision ofand play it -even share it with your friends. And
the world is created you can begin the actualthe beauty of the software is that once you
software creation of your game. This translateshave learned how to make one room the process
your game from its paper version to itsis exactly the same for making ten or a hundred
computer version.rooms. You simply stitch them all together and
Professional video game design companies spendcut doorways between them and you have a big
an enormous amount of time in this phase ofand complex world that you and your friends can
game development. They work out every detailadventure in.
and make drawings and sketches of every room,The Sky is the Limit
every character, and every scene. You do notOnce you have a good understanding of the basic
have to design your game with this level of detailskills there are any number of directions you can
but you should make it as detailed as possible.take in your video game making. You can further
Every hour of work you do in this stage of thework on your conceptualizing of games, you can
process will save you several hours of work infurther your artistic skills by creating characters
the next step.with modeling software, or you can create your
Step Two - Building the wire-frame of your gameown textures for your game. The only limit to
In this step of creating your video game youyour video game making is the scope of your
make an overall shell that the whole game will beimagination.