How to Write a Video Game Script

Writing a video game script offers a challengeWrite interactions with non-player characters
that goes well beyond the normal realm of writing.Your game will probably involve interaction with
But it is also something that can be tremendouslynon-player characters (NPC's). You should write
rewarding in the scope of its creativity. Here areout the dialogue and flowchart the choices the
some guidelines and tips for writing a video gamegame player can make. These interactions are
script.often critical to the story and they can take the
Today's video games are based in complexplayer on very different paths toward the
worlds and they tell stories. No longer does aconclusion of the game.
player simply advance through repetitive screensWrite Cut scenes
slaying goblins and ghouls in a quest toward theCut Scenes are short animations or movies that
goal. A player now expects to progress through acome before or after major plot points in your
world where there is a rich history and a plethorastory. A cut scene should always be written to
of decisions to be made. This adds to theenhance or describe the story. A cut scene is also
complexity of writing a video game script and ita reward given to the player for achieving a
also adds to the richness of the creativitymajor milestone in game play.
involved.Writing the actual storyboard script
The first thing you need to think about is thatThis is the final step in the whole video game
writing a video game script is that it is not thescript writing process and it is the most detailed.
same as writing a movie script. The twoYou do this step last because you need all the
processes are similar and you do write a moviesupporting materials to understand and describe
like script for your video game but that is onlythis correctly. This part is very similar to that of a
part of the process. There is a whole host ofmovie script. You progress through each scene of
accompanying materials that you need to writeyour story and you detail all the necessary
for your game script. Here is an overview ofinformation. Here is an example:
what you need to write and why.Scene 1:
Write An Executive overview of the story inLocation: A dark cathedral with stained glass
prosewindows. An NPC is kneeling before a stone
This is the most important part of your gamecasket in the center of the main room
script and this is what will sink or float your script.Music: background music of an organ playing
This overview has to tell a compelling and uniqueintroduces the scene but subsides
story and it should tell the complete story fromCharacters: Main player, NPC named Thomas,
the opening scene of the game through theseven were creatures
major steps all the way to the completion of thePlayer Goal: Discover the location of the
game. An overview like this can be almost anyunderground lair
size and it would be very easy for this to be tenAction: Player must initiate discussion with
written pages or more. Remember that today'sThomas, upon first contact we activate cut scene
video games are very complex and the stories(1) where Thomas morphs into a were-creature
can be very complex. This overview is also theand summons his were-minions. Main character
most important part of the script. You wouldmust battle the were-minions then re-initiate
shop this to game developers to see if they arediscussion with Thomas.
interested in developing it into a game.Flowchart: No decisions made at this point: If
Write a History and Background of the worldbattle is completed Thomas reveals the entrance
Video games are complete worlds and gameto the underground lair and player advances to
designers need to know what the world is like andthat level. If player is defeated in battle revert to
what kind of history it has. This will help thedeath cut scene (11) and move to try again
designers to visualize what the world will look like.screen.
Create a Flowchart for the entire gameNotes: Player is locked in the cathedral and there
Your game is going to be very complex andis no exit. The only viable way out is to initiate
there will be many decisions that the player willcontact with Thomas. Random were-creatures
have to make and each decision opens up acan be activated if player explores cathedral
whole new path for the player to take. Creating abefore talking with NPC.
flowchart is the best way to keep track of all theScene End
possible paths through the game.When writing a video game script you have to
Create sub-quests and write a prose overview ofremember that your primary audience is not the
each questgame player but the game developer and what
Sub quests can be simple or complex but eachthe developer needs is a complete picture of
one is a story in itself and you must tell thesewhat your game is about. This means that you
stories.are not just writing a story but you are creating
Create character descriptions and bios for all thea world complete with a tone, sounds, characters,
major characters in the game.story, plot, and subplots. To successfully
Game designers need a complete picture of thecommunicate this to the developer you need to
characters in the game. Many of the non-playeruse a whole set of creative tools and this is
characters you create will pop up time and timewhere video game scripts depart from normal
again. And their story is woven deeply into thescripts and open up a whole realm of creative
fabric of your world. You need to describe thispossibilities.
relationship in detail to the game designers.