| Advances in technology have greatly increased | | | | their names, increasing the understanding of |
| the tools we can choose from to assist with the | | | | letter-sound correspondences with the use of |
| improvement of reading skills. I am going to focus | | | | lifelike speech throughout the program and |
| on computer learning software for kids. This is of | | | | allowing parents to customize their child's learning |
| particular interest to me because while the child is | | | | experience using graduated levels of difficulty. |
| increasing his or her attentional capacity by playing | | | | Reading Comprehension Booster by Merit |
| a video game he is also fine tuning reading specific | | | | Software allows students to receive practice in |
| skills such as comprehension and vocabulary. | | | | using basic reading improvement strategies and is |
| In ‘Action Video Game Modifies Visual | | | | geared for grades 3 through 5. Students work |
| Selection Attention’ published in April 2003 by | | | | with interactive exercises to determine main idea, |
| Shawn Green & Daphne Bavelier a study was | | | | make inferences, and draw conclusions. |
| conducted to analyze the effects of video game | | | | Assessments place students in appropriate units |
| playing on visual attention resources. Green and | | | | of instruction. Students advance as they |
| Bavelier did find that video-game players do | | | | demonstrate readiness. They receive immediate |
| indeed have a greater attentional capacity than | | | | instructional feedback throughout. |
| non video-game players. Thus, we can assume | | | | The Jump Start Series by Knowledge Adventure |
| that video games do in fact improve reading skills | | | | pack extreme fun and exciting adventure into |
| by increasing the attentional capacity. | | | | learning. The game takes you through an |
| Children who have difficulty reading are more | | | | adventure for example, solving a mystery while |
| likely to drop out of high school and less likely to | | | | using various skills to navigate through a number |
| attend college. Therefore, focusing on and | | | | of different settings. Skills include Parts of Speech, |
| solidifying reading skills at a young age is incredibly | | | | Spelling and Vocabulary, Addition and Subtraction, |
| important to an individuals overall success. Reading | | | | Multiplication and Division, Prime Numbers, |
| can be very difficult skill to motivate a young | | | | Fractions, Decimals, Estimation, Science, |
| person to practice. However, once an agreed | | | | Geography, Music, The Arts and History. Jump |
| upon method or methods are found it is an easy | | | | Start series is available from Kindergarten through |
| skill to improve and you will see progress quickly. | | | | 6th grade! |
| I conducted a search for games that would | | | | Technological advances have increased the tools |
| enhance specific reading skills while incorporating | | | | that we can choose for reading enhancement. I |
| the above mentioned increase in attentional | | | | have suggested computer learning software for |
| capacity and offer the following reviews. | | | | kids that I find to be of high quality as well as |
| Reader Rabbit 1 Software by The Learning | | | | engaging. This is of particular interest to me |
| Company builds early reading skills and is geared | | | | because while the child is increasing his or her |
| for ages 4-7. Features include match up, sorter, | | | | attentional capacity by playing a video game he is |
| labeler and word train. Educational benefits include | | | | also fine tuning reading specific skills such as |
| increasing vocabulary by associating pictures with | | | | comprehension and vocabulary. |