| If you've dreamed about working full-time for one | | | | to be in for another surprise. Game development |
| of the big names in the video game industry such | | | | is a slow and tedious process with most games |
| as Nintendo or Sony, you probably have already | | | | taking anywhere from 6 months to several years |
| done your research and discovered the | | | | before they are ready to be released. |
| requirements you'll need to meet to get hired. | | | | To make things even less rewarding, most |
| Assuming you've already finished the necessary | | | | companies will have several games in |
| courses and built up some references from | | | | development at the same time. That's because |
| freelance work, you may now be ready for a full | | | | they know that most of the games they produce |
| time job with one of the large players. Be warned | | | | won't be top-sellers and they want to lessen their |
| though, it's not all sunshine and roses. Here are | | | | risk. You have to be ready to handle months or |
| some things to be prepared for with a full-time | | | | more trying to make your title the best even |
| video game industry position. | | | | while knowing your company has likely spread its |
| 1. Game Ideas Are A Dime A Dozen | | | | bets around. |
| Whatever you do, don't expect to get any | | | | 3. You Need To Be A Team Player |
| respect for your "game ideas". Large video game | | | | Even if the game you worked on turns out to be |
| design houses already have all the ideas they | | | | a hit, you're probably not going to get all the |
| need for new titles. The only thing they really | | | | recognition you feel you deserve. That's because |
| need is people who can bring those ideas to life. | | | | most projects in the game industry will require |
| That's why programmers and those who can | | | | you to work as part of a large team. Different |
| design computer graphics and animations are in | | | | members of the team will be responsible for |
| such high demand. | | | | different aspects of game development. |
| On the other hand, if you can come up with | | | | In fact, you may not even see those working on |
| ways for your company to bring a game from | | | | other parts of the game during development, as |
| idea to market faster, cheaper or more | | | | there maybe another person or group of people |
| profitably, you'll find that your employers will be all | | | | responsible for pulling all of the pieces together. If |
| ears. After all, even the the video game industry, | | | | you're not a person who can appreciate the |
| profit is still the bottom line. | | | | inner-satisfaction of a job well done along with |
| 2. Game Design And Development Takes Time | | | | your paycheck, this can be a real downside to |
| If you're the kind of person who likes to see | | | | working full time for a big name in this industry. |
| quick results once a project starts, you're going | | | | |