PS3 Game Review - Dynasty Warriors 6 - Empires

The "Dynasty Warriors" series is perhaps unique inor two while you start to level up your character,
continuing to release new games while getting, ifand after you've won those, unifying the entirety
anything, worse with each sequel. The series wasof China quickly becomes tedious. Once your
never especially brilliant, simply a satisfyingcharacter has been leveled up to a reasonable
beat-em-up with an interesting and expansivedegree, every battle becomes a simple charge
storyline plucked from Chinese literature. Yet asthrough a couple of bases and the main camp.
time has gone on, the series has not added reallyEnemy kingdoms slowly gain more officers and
anything into the mix, and even the graphicstroops, but not nearly at the rate the player
haven't noticeably improved to the level you'ddoes, and the player's character becomes nearly
expect. But does "Dynasty Warriors 6: Empires"invincible after some development.
buck that trend?Trying out all the different characters is
"Dynasty Warriors" is based off of the famous (insomewhat interesting, but the amount of tedium
China, anyway) historical novel, "Romance of theit takes to conquer China discourages this. You
Three Kingdoms," set in second and third centuryspend so long finishing one game, that trying out
China, as the Han Dynasty collapses. Threedifferent rulers really isn't worth it. There's not
kingdoms, Wu, Wei, and Shu, eventually came tomuch flavor to the different officers, either, you
split the land, in a rather long stalemate. Thereally just do the same thing over and over.
novel, 2000 pages long in its unabridged EnglishThe "Dynasty Warriors" series has only gotten
form, eventually ends as China is unified againworse over the years, and yet people continue to
under a new dynasty, which unfortunately is wellplay it. The character design is significantly lamer,
after the video games stop taking any interest inthe voice actors are pathetic, and the list of
the outcome. Players control their character, usingplayable characters has actually contracted! Fans
swordplay and quasi-magical powers to wipe outof Da Qiao, Zhu Rong, Zuo Ci, Xing Cai, Pang De,
enemy armies, taking individual bases untiland Jiang Wei will all find that "Dynasty Warriors 6:
eventually defeating the enemy commander. TheEmpires" has taken out their characters! Given
basic gameplay is extremely repetitive, and yetthat for a long time, this was the only way each
oddly compelling, at its best.game was clearly better than the last, it's a
The "Empires" series of "Dynasty Warriors"confusing move to make.
games are spinoffs that add in a thin layer ofSo, what keeps people coming back? The story
grand strategy on top of the beat-em-upbehind it all is so beloved by those who are fans
gameplay. Rather than playing through the familiarof the series, that some of them will keep coming
storylines, you can pick a ruler or officer andback for the same punishingly tedious gameplay.
choose which territories to attack, with the"Empires" doesn't change that. If you don't love
eventual goal being to unite China under onethe story by now, you probably won't find the
banner. Special cards tied to either a random drawgame enjoyable. There aren't many interesting
or the officers a ruler controls give you somechoices to make, and you'll find yourself repeating
vaguely interesting choices, attempting tothe exact same motions again and again. But
maximize the number of troops you can bringThree Kingdoms fans, myself included, are forced
into your next battle.to keep hoping, playing each game in turn thinking
The major problem with this formula is thethis one will finally turn the series around. "Dynasty
excessively static difficulty level. You start offWarriors 6: Empires" is not that game.
every campaign you attempt with a tough battle