The Life Skills Video Games Can Offer

Is it possible that computer and video gamesend of the day, it is not the computers which run
have something positive and constructive tosociety, but a combination of the people who
offer, and that rather than being a social menacedesign and program them, and the people who
which parents should be afraid of, they are in factuse them in their lives. Computers are, always
contributing a good deal to the development ofhave been, and will continue to be machines, tools,
the next generation?used by real people doing real jobs.
Certainly there is no doubt whatever that theSo what do computer and video games have to
children of today will be living in a technologicaldo with this brave new world? If you examine
society, with computers and technical equipmentcarefully the range of games available, you may
part of everyday lifestyle. Although we're prettysimple assume that the games industry is owned
much at that stage now, many of us have eitherby the US military or some other armed force,
witnessed the introduction and steadysince so many games seem to involve military
development and integration of computertactics, and the conquering or annihilation of the
technology into our lives, or have experienced aopposing force. Whilst this is an unfair
world before computers came along, and havegeneralisation, there certainly are many games
seen the world and our lives slowly taken over bywhich take the idea of battles and wars as their
electronic gadgets that seem to be far clevererbasis. One could argue that old games such as
than we are. Children of today will grow up neverBattleships, even Chess, are about battles and
knowing a world without mobile phones, satellitearmed forces - just a little simpler and easier to
technology, worldwide file and information sharinggrasp.
and exchange, instant video communications withBut the point is that many of the games available
anyone, anywhere anytime, and although this ideanecessarily require players to understand, learn
might seem surreal to us, almost as thoughand develop skills which have a great deal of
something from a science fiction novel, for ourvalue in the real world. Skill such as teamwork,
children it will be their reality.coordination, planning, devising and implementing
In which case it is important for us to accept thisstrategies, logistics, problem solving and even
change, and try to see a way in which ourbudgeting all come in to play - life skills which,
children can be adjusted to, and deal effectivelywhilst they can be taught in other ways, are not
with not only the technology around them, butthe main focus of any educational curriculum. Yet
also each other. Social skills, people skills andno one would deny the value of those skills.
personal characteristics are always going to bePerhaps gaming can become part of the
important, and no one can live on an island withcurriculum at school in the future, allowing children
oinly a computer to keep them company. At theto develop life skills through video games?