| People are demanding more choices to participate | | | | dollars in 2008. About 38% of total comes from |
| in variety of entertainment when they are on the | | | | North American market, while 28% from |
| road of wealth, for some of them, they like to | | | | Western Europe and 16% from Asia. |
| play games. On the contrary, when the world | | | | Approximately 3000 Chinese video game |
| economy encounters crisis, there are more | | | | accessories manufacturers and 520 distributors |
| people prefering to stay home and enjoy more | | | | and wholesalers conduct services for popular |
| economical entertainment way. The best choice, | | | | video game console, ranging from Nintendo DS, |
| however, is no doubt video game. | | | | Wii, Sony Playstation series to Microsoft's Xbox |
| Video game is such an unexpected industry that it | | | | series, etc. The annual growth rate of video game |
| boosts so fast along with the ascending demand | | | | has kept up to 16.5%, resulting a total trading |
| all over the world. It is also an inexplicable thing | | | | value to 550 million dollars in 2009. |
| which developes while other traditional industries | | | | As the common cognition, China is regarded to be |
| meet recession. | | | | the NO.1 commodities manufactory center of the |
| Where is requirement, here is the market. Since | | | | world due to it's cost effective labour resources |
| China has became one of the bigest production | | | | and raw materials. And the products with "made |
| development center of the world. There are | | | | in China" brand have been accepted by the world. |
| more and more emerging industries aiming at this | | | | The video game accessories industry in China |
| developing country, so does video game and its | | | | now is growing at an unprecedented rapid speed. |
| affiliated products. Now countless video game | | | | So it is the time to get involved in and seize the |
| accessories manufacturers, distributors and | | | | business opportunity provided by the revolution |
| wholesalers are coming forth in China | | | | storm. |
| accompanied by the flourishing game industry. | | | | So how can we choose the qualified video game |
| According to Chinese Game Industry Developer | | | | accessories business companion from numerous |
| Research, the gross export value of video game | | | | Chinese companies? |
| accessories from China have exceeded 420 million | | | | |